Roll to Dodge 2: Electric Boogaloo
- Zia-
- Queen of the Pokefreaks
- Posts: 2633
- Joined: 14 Dec 2012, 06:01
- Location: The valley of the shadow of death
- Contact:
Re: Roll to Dodge 2: Electric Boogaloo
;tries to search for a way out of the inventory and back into the room;

Your skin like winter
I felt you shiver
I heard you whisper
But the Pills were quicker
I watched you wither
I am the KILLER
- Awesome Creep
- FWG Prince
- Posts: 416
- Joined: 29 Nov 2013, 19:50
- Location: Cheyenne, WY, USA
- Contact:
Re: Roll to Dodge 2: Electric Boogaloo
*tries to find something to heal his injuries*
All my friends are heathens, take it slow...
WATCH IT!
|-/
WATCH IT!
|-/
Re: Roll to Dodge 2: Electric Boogaloo
i swear i'm not giving up
*continues looking for STUFF*
*continues looking for STUFF*
sexiest fwger award
- Percyception
- FWG God
- Posts: 1735
- Joined: 20 Nov 2013, 00:34
- Location: hell uwu
- Contact:
Re: Roll to Dodge 2: Electric Boogaloo
;fighting rabid key;
twenty one pilots is so dumb. there isn't even 21 of them
- Foopzheart
- SKREEEEEEEE
- Posts: 3696
- Joined: 26 Jun 2010, 22:36
- Location: SKREEEEE
- Contact:
Re: Roll to Dodge 2: Electric Boogaloo
Okay, really. This is just GETTING OLD. This is the THIRD time I have WRITTEN this UPDA--I mean, what will our PLAYERS do NEXT?
BACON: Looks for more EPIC LOOT. He finds none. (2)
LAMB: Looks for KEYS. He finds TWO. LAMB OBTAINED TWO KEYS. (4)
MMM: Attempts to PRY the FLOORBOARDS APART. He TEARS one FREE, and the FLOOR in the CENTER of the ROOM COLLAPSES, REVEALING a NEW ROOM. MMM shows BRUTE STRENGTH and INTUITION with this, and GAINS 20 XP! He LEVELS UP.
+1 MELEE
+1 CHARISMA
MMM is now LEVEL 1!
20(+0) 20/20
3(+0) 3
8(+3) 11
4(+3) 7
1(+3) 4
1(+3) 4
1(+0) 1
BOXY: Attempts to THROW ZIA out the WINDOW. She FAILS at THIS, because it is considered PVP, and is PENALIZED.
-2 HP
ZIA: TURN is CANCELLED, as it is REACTING to a DIFFERENT TURN. She gets COMPENSATION.
+1 MELEE
CREEP: Tries to find SOMETHING to HEAL his INJURIES. He finds a SOMETHING, with MAGICAL HEALING PROPERTIES. It has FIVE USES. (4)
NYAN: Continues LOOKING for STUFF. He finds no STUFF, and trips and SCRAPES his KNEE. (1)
-1 HP
PERCY vs RABID KEY
MELEE: 3 MELEE: 1
DEFENSE: 5 DEFENSE: 2
RANGE: 5 RANGE: 1
MAGIC: 1 MAGIC: 5
CHARISMA: 4 CHARISMA: 2
LUCK: 2 LUCK: 1
The stats balance in Percy's favor. The ROLL is 2, meaning a NEGATIVE OUTCOME for PERCY. However, because of the STATS, the ROLL INCREASES by 1. PERCY wins, but takes DAMAGE. The RABID KEY drops a KEY, 2 GOLD, and 5 XP.
+5 XP
-5 HP
STATS:
MOP:
LEVEL: 0
XP: 2/20
HEALTH: 28/30
MELEE: 5
DEFENSE: 4
RANGE: 5
MAGIC: 5
CHARISMA: 3
LUCK: 4
INVENTORY:
RAD BOX (EMPTY)
SPELL SCROLL
CHARM
GOLD (5)
NYAN:
LEVEL: 0
XP: 0/20
HEALTH: 39/40
MELEE: 4
DEFENSE: 3
RANGE: 3
MAGIC: 3
CHARISMA: 2
LUCK: 2
INVENTORY:
POWER CORD (EQUIPPED)
BACON:
LEVEL: 1
XP: 0/25
HEALTH: 22/22
MELEE: 3
DEFENSE: 1
RANGE: 4
MAGIC: 2
CHARISMA: 4
LUCK: 1
INVENTORY:
RAT CLAW (EQUIPPED)
MMM:
LEVEL: 1
XP: 2/25
HEALTH: 20/20
MELEE: 4
DEFENSE: 11
RANGE: 7
MAGIC: 4
CHARISMA: 5
LUCK: 1
INVENTORY:
SPIKY COFFEE TABLE LEG (EQUIPPED)
SPIKY COFFEE TABLETOP (EQUIPPED)
FLOORBOARD (UNEQUIPPED)
ZIA:
LEVEL: 0
XP: 8/20
HEALTH: 31/31
MELEE: 3
DEFENSE: 4
RANGE: 6
MAGIC: 7
CHARISMA: 2
LUCK: 5
BOXY:
LEVEL: 0
XP: 1/20
HEALTH: 14/20
MELEE: 1
DEFENSE: 2
RANGE: 6
MAGIC: 2
CHARISMA: 3
LUCK: 4
INVENTORY:
GOLD (3O)
LAMB:
LEVEL: 0
XP: 0/20
HEALTH: 46/50
MELEE: 5
DEFENSE: 2
RANGE: 3
MAGIC: 3
CHARISMA: 2
LUCK: 2
INVENTORY:
KEYS(2)
PERCY:
LEVEL: 0
XP: 5/25
HEALTH: 35/40
MELEE: 3
DEFENSE: 5
RANGE: 5
MAGIC: 1
CHARISMA: 4
LUCK: 2
INVENTORY:
SLINGSHOT (EQUIPPED)
KEY
CREEP:
LEVEL: 0
XP: 0/20
HEALTH: 49/50
MELEE: 1
DEFENSE: 1
RANGE: 5
MAGIC: 5
CHARISMA: 1
LUCK: 3
INVENTORY:
MAGICAL HEALING SOMETHING (5 USES)
[I'm sorry this update took so long to get out, guys. I put it off for a day or two, then I tried later, and I went to save it as a draft, and the draft was gone this morning. I then tried to rewrite it this morning and the tab crashed. This is the third draft. Next one won't take as long. Remember, there is only one open spot!]
BACON: Looks for more EPIC LOOT. He finds none. (2)
LAMB: Looks for KEYS. He finds TWO. LAMB OBTAINED TWO KEYS. (4)
MMM: Attempts to PRY the FLOORBOARDS APART. He TEARS one FREE, and the FLOOR in the CENTER of the ROOM COLLAPSES, REVEALING a NEW ROOM. MMM shows BRUTE STRENGTH and INTUITION with this, and GAINS 20 XP! He LEVELS UP.
+1 MELEE
+1 CHARISMA
MMM is now LEVEL 1!
20(+0) 20/20
3(+0) 3
8(+3) 11
4(+3) 7
1(+3) 4
1(+3) 4
1(+0) 1
BOXY: Attempts to THROW ZIA out the WINDOW. She FAILS at THIS, because it is considered PVP, and is PENALIZED.
-2 HP
ZIA: TURN is CANCELLED, as it is REACTING to a DIFFERENT TURN. She gets COMPENSATION.
+1 MELEE
CREEP: Tries to find SOMETHING to HEAL his INJURIES. He finds a SOMETHING, with MAGICAL HEALING PROPERTIES. It has FIVE USES. (4)
NYAN: Continues LOOKING for STUFF. He finds no STUFF, and trips and SCRAPES his KNEE. (1)
-1 HP
PERCY vs RABID KEY
MELEE: 3 MELEE: 1
DEFENSE: 5 DEFENSE: 2
RANGE: 5 RANGE: 1
MAGIC: 1 MAGIC: 5
CHARISMA: 4 CHARISMA: 2
LUCK: 2 LUCK: 1
The stats balance in Percy's favor. The ROLL is 2, meaning a NEGATIVE OUTCOME for PERCY. However, because of the STATS, the ROLL INCREASES by 1. PERCY wins, but takes DAMAGE. The RABID KEY drops a KEY, 2 GOLD, and 5 XP.
+5 XP
-5 HP
STATS:
MOP:
LEVEL: 0
XP: 2/20
HEALTH: 28/30
MELEE: 5
DEFENSE: 4
RANGE: 5
MAGIC: 5
CHARISMA: 3
LUCK: 4
INVENTORY:
RAD BOX (EMPTY)
SPELL SCROLL
CHARM
GOLD (5)
NYAN:
LEVEL: 0
XP: 0/20
HEALTH: 39/40
MELEE: 4
DEFENSE: 3
RANGE: 3
MAGIC: 3
CHARISMA: 2
LUCK: 2
INVENTORY:
POWER CORD (EQUIPPED)
BACON:
LEVEL: 1
XP: 0/25
HEALTH: 22/22
MELEE: 3
DEFENSE: 1
RANGE: 4
MAGIC: 2
CHARISMA: 4
LUCK: 1
INVENTORY:
RAT CLAW (EQUIPPED)
MMM:
LEVEL: 1
XP: 2/25
HEALTH: 20/20
MELEE: 4
DEFENSE: 11
RANGE: 7
MAGIC: 4
CHARISMA: 5
LUCK: 1
INVENTORY:
SPIKY COFFEE TABLE LEG (EQUIPPED)
SPIKY COFFEE TABLETOP (EQUIPPED)
FLOORBOARD (UNEQUIPPED)
ZIA:
LEVEL: 0
XP: 8/20
HEALTH: 31/31
MELEE: 3
DEFENSE: 4
RANGE: 6
MAGIC: 7
CHARISMA: 2
LUCK: 5
BOXY:
LEVEL: 0
XP: 1/20
HEALTH: 14/20
MELEE: 1
DEFENSE: 2
RANGE: 6
MAGIC: 2
CHARISMA: 3
LUCK: 4
INVENTORY:
GOLD (3O)
LAMB:
LEVEL: 0
XP: 0/20
HEALTH: 46/50
MELEE: 5
DEFENSE: 2
RANGE: 3
MAGIC: 3
CHARISMA: 2
LUCK: 2
INVENTORY:
KEYS(2)
PERCY:
LEVEL: 0
XP: 5/25
HEALTH: 35/40
MELEE: 3
DEFENSE: 5
RANGE: 5
MAGIC: 1
CHARISMA: 4
LUCK: 2
INVENTORY:
SLINGSHOT (EQUIPPED)
KEY
CREEP:
LEVEL: 0
XP: 0/20
HEALTH: 49/50
MELEE: 1
DEFENSE: 1
RANGE: 5
MAGIC: 5
CHARISMA: 1
LUCK: 3
INVENTORY:
MAGICAL HEALING SOMETHING (5 USES)
[I'm sorry this update took so long to get out, guys. I put it off for a day or two, then I tried later, and I went to save it as a draft, and the draft was gone this morning. I then tried to rewrite it this morning and the tab crashed. This is the third draft. Next one won't take as long. Remember, there is only one open spot!]
vaguely present

SKREEE SKREEEEEE SKREEEEEEEEE

SKREEE SKREEEEEE SKREEEEEEEEE
- Father Anderson
- FWG God
- Posts: 1215
- Joined: 28 Apr 2012, 02:16
- Location: Suplex City
Re: Roll to Dodge 2: Electric Boogaloo
gives up on epic loot, and heads to the new room discovered, and looks for SUBPAR loot
BRO AWARD WITH MY BAE JOEY <3
my sons
- Percyception
- FWG God
- Posts: 1735
- Joined: 20 Nov 2013, 00:34
- Location: hell uwu
- Contact:
Re: Roll to Dodge 2: Electric Boogaloo
;began wandering around aimlessly;
twenty one pilots is so dumb. there isn't even 21 of them
-
mop
Re: Roll to Dodge 2: Electric Boogaloo
-reads the spell scroll and gives the empty box to Percy. Uses the charm just to make the Game Master happy-
- Foopzheart
- SKREEEEEEEE
- Posts: 3696
- Joined: 26 Jun 2010, 22:36
- Location: SKREEEEE
- Contact:
Re: Roll to Dodge 2: Electric Boogaloo
The NEW ROOM seems INTERESTING.
However, not for LONG. A new PLAYER enters the HORROR SHOW.
ANGEL, the ANGELIC ANGEL!
+1 American Sign Language...ity
BACON: ENTERS the ROOM BELOW and SEARCHES for SUBPAR LOOT.
The ROOM seems to be a KITCHEN. It is WELL-LIT. There is a COUNTER spanning the SIDES of the ROOM, excluding the SOUTH WALL. There is a WOODEN DOOR on the SOUTH WALL. There is a COUNTER in the CENTER. The DETAILS on each COUNTER aren't EASY to SEE for the OVERSEER. Maybe somebody should EXAMINE them. There is also DRAWERS EVERYWHERE, and yet another POTATO-SHAPED DOOR.
BACON finds SUBPAR LOOT. What he finds is a LUCKY GOLF CLUB.
{ITEMDEX:
The LUCKY GOLF CLUB is a MELEE ITEM that increases both MELEE and LUCK by ONE when EQUIPPED. This GOLF CLUB is said to ALMOST get PAR in EVERY HOLE. That's ALMOST IMPRESSIVE.}
PERCY: WANDERS around AIMLESSLY. He WANDERS AROUND AIMLESSLY, and FALLS into the NEXT ROOM, next to a RACK OF KNIVES on the CENTER of the COUNTER. That was a LUCKY TURN.
+1 LUCK
MOP: READS the SPELL SCROLL, and gives the EMPTY BOX to PERCY. This action shows KINDNESS, aiding her CHARISMA. The SPELL SCROLL teaches her SPARK SPELL. This spell gives her +4 MAGIC and does FIRE and ELECTRIC damage. MOP can now use her MAGIC STAT in BATTLE. Now that the SPELL SCROLL is USED, it is DESTROYED. She also uses the CHARM. According to the RNG, it increases HEALTH by ONE. The CHARM is also DESTROYED.
+1 CHARISMA
+4 MAGIC
+1 HEALTH
STATS:
MOP:
LEVEL: 0
XP: 8/20
HEALTH: 29/31
MELEE: 5
DEFENSE: 4
RANGE: 5
MAGIC: 9
CHARISMA: 4
LUCK: 4
INVENTORY:
GOLD (5)
NYAN:
LEVEL: 0
XP: 0/20
HEALTH: 39/40
MELEE: 4
DEFENSE: 3
RANGE: 3
MAGIC: 3
CHARISMA: 2
LUCK: 2
INVENTORY:
POWER CORD (EQUIPPED)
BACON:
LEVEL: 1
XP: 0/25
HEALTH: 22/22
MELEE: 3
DEFENSE: 1
RANGE: 4
MAGIC: 2
CHARISMA: 4
LUCK: 1
INVENTORY:
RAT CLAW (EQUIPPED)
LUCKY GOLF CLUB (UNEQUIPPED)
MMM:
LEVEL: 1
XP: 2/25
HEALTH: 20/20
MELEE: 4
DEFENSE: 11
RANGE: 7
MAGIC: 4
CHARISMA: 5
LUCK: 1
INVENTORY:
SPIKY COFFEE TABLE LEG (EQUIPPED)
SPIKY COFFEE TABLETOP (EQUIPPED)
FLOORBOARD (UNEQUIPPED)
ZIA:
LEVEL: 0
XP: 8/20
HEALTH: 31/31
MELEE: 3
DEFENSE: 4
RANGE: 6
MAGIC: 7
CHARISMA: 2
LUCK: 5
BOXY:
LEVEL: 0
XP: 1/20
HEALTH: 14/20
MELEE: 1
DEFENSE: 2
RANGE: 6
MAGIC: 2
CHARISMA: 3
LUCK: 4
INVENTORY:
GOLD (3O)
LAMB:
LEVEL: 0
XP: 0/20
HEALTH: 46/50
MELEE: 5
DEFENSE: 2
RANGE: 3
MAGIC: 3
CHARISMA: 2
LUCK: 2
INVENTORY:
KEYS(2)
PERCY:
LEVEL: 0
XP: 6/25
HEALTH: 35/40
MELEE: 3
DEFENSE: 5
RANGE: 5
MAGIC: 1
CHARISMA: 4
LUCK: 2
INVENTORY:
SLINGSHOT (EQUIPPED)
KEY
RAD BOX (EMPTY)
CREEP:
LEVEL: 0
XP: 0/20
HEALTH: 49/50
MELEE: 1
DEFENSE: 1
RANGE: 5
MAGIC: 5
CHARISMA: 1
LUCK: 3
INVENTORY:
MAGICAL HEALING SOMETHING (5 USES)
However, not for LONG. A new PLAYER enters the HORROR SHOW.
ANGEL, the ANGELIC ANGEL!
+1 American Sign Language...ity
BACON: ENTERS the ROOM BELOW and SEARCHES for SUBPAR LOOT.
The ROOM seems to be a KITCHEN. It is WELL-LIT. There is a COUNTER spanning the SIDES of the ROOM, excluding the SOUTH WALL. There is a WOODEN DOOR on the SOUTH WALL. There is a COUNTER in the CENTER. The DETAILS on each COUNTER aren't EASY to SEE for the OVERSEER. Maybe somebody should EXAMINE them. There is also DRAWERS EVERYWHERE, and yet another POTATO-SHAPED DOOR.
BACON finds SUBPAR LOOT. What he finds is a LUCKY GOLF CLUB.
{ITEMDEX:
The LUCKY GOLF CLUB is a MELEE ITEM that increases both MELEE and LUCK by ONE when EQUIPPED. This GOLF CLUB is said to ALMOST get PAR in EVERY HOLE. That's ALMOST IMPRESSIVE.}
PERCY: WANDERS around AIMLESSLY. He WANDERS AROUND AIMLESSLY, and FALLS into the NEXT ROOM, next to a RACK OF KNIVES on the CENTER of the COUNTER. That was a LUCKY TURN.
+1 LUCK
MOP: READS the SPELL SCROLL, and gives the EMPTY BOX to PERCY. This action shows KINDNESS, aiding her CHARISMA. The SPELL SCROLL teaches her SPARK SPELL. This spell gives her +4 MAGIC and does FIRE and ELECTRIC damage. MOP can now use her MAGIC STAT in BATTLE. Now that the SPELL SCROLL is USED, it is DESTROYED. She also uses the CHARM. According to the RNG, it increases HEALTH by ONE. The CHARM is also DESTROYED.
+1 CHARISMA
+4 MAGIC
+1 HEALTH
STATS:
MOP:
LEVEL: 0
XP: 8/20
HEALTH: 29/31
MELEE: 5
DEFENSE: 4
RANGE: 5
MAGIC: 9
CHARISMA: 4
LUCK: 4
INVENTORY:
GOLD (5)
NYAN:
LEVEL: 0
XP: 0/20
HEALTH: 39/40
MELEE: 4
DEFENSE: 3
RANGE: 3
MAGIC: 3
CHARISMA: 2
LUCK: 2
INVENTORY:
POWER CORD (EQUIPPED)
BACON:
LEVEL: 1
XP: 0/25
HEALTH: 22/22
MELEE: 3
DEFENSE: 1
RANGE: 4
MAGIC: 2
CHARISMA: 4
LUCK: 1
INVENTORY:
RAT CLAW (EQUIPPED)
LUCKY GOLF CLUB (UNEQUIPPED)
MMM:
LEVEL: 1
XP: 2/25
HEALTH: 20/20
MELEE: 4
DEFENSE: 11
RANGE: 7
MAGIC: 4
CHARISMA: 5
LUCK: 1
INVENTORY:
SPIKY COFFEE TABLE LEG (EQUIPPED)
SPIKY COFFEE TABLETOP (EQUIPPED)
FLOORBOARD (UNEQUIPPED)
ZIA:
LEVEL: 0
XP: 8/20
HEALTH: 31/31
MELEE: 3
DEFENSE: 4
RANGE: 6
MAGIC: 7
CHARISMA: 2
LUCK: 5
BOXY:
LEVEL: 0
XP: 1/20
HEALTH: 14/20
MELEE: 1
DEFENSE: 2
RANGE: 6
MAGIC: 2
CHARISMA: 3
LUCK: 4
INVENTORY:
GOLD (3O)
LAMB:
LEVEL: 0
XP: 0/20
HEALTH: 46/50
MELEE: 5
DEFENSE: 2
RANGE: 3
MAGIC: 3
CHARISMA: 2
LUCK: 2
INVENTORY:
KEYS(2)
PERCY:
LEVEL: 0
XP: 6/25
HEALTH: 35/40
MELEE: 3
DEFENSE: 5
RANGE: 5
MAGIC: 1
CHARISMA: 4
LUCK: 2
INVENTORY:
SLINGSHOT (EQUIPPED)
KEY
RAD BOX (EMPTY)
CREEP:
LEVEL: 0
XP: 0/20
HEALTH: 49/50
MELEE: 1
DEFENSE: 1
RANGE: 5
MAGIC: 5
CHARISMA: 1
LUCK: 3
INVENTORY:
MAGICAL HEALING SOMETHING (5 USES)
vaguely present

SKREEE SKREEEEEE SKREEEEEEEEE

SKREEE SKREEEEEE SKREEEEEEEEE
Return to “Forum games and misc.”
Who is online
Users browsing this forum: No registered users and 4 guests

