Dess Code
Posted: 09 Aug 2015, 19:21
So, you want to hunt some of the most dangerous beings of Tranquility? Well you sir, or madam, will have to learn the code to classify them. And then you will be able to use said code to turn up a profit on whatever creature you take down. Knowing the code allows you to know what is worth killing and what is not.
Code's By Strength
Boza class-
Personality: Docile
Power: Nonexistant
Kvass class
Personality: Indignant, jester-like
Power: Nonexistant or illusionary
Makgeolli class
Personality: Reserved
Power: Minor control over energy, above average skill in martial arts.
Kilju class
Personality: Aggressive
Power: Minor control over energy, above average skill in martial arts.
Soju class
Personality: Extremely reserved and antisocial
Power: Tutored skill in a particular field of magic or energy manipulation, abnormal physical heights of strength and speed and intelligence.
Sotol class
Personality: Extremely aggressive with a desire to kill
Power: Tutored skill in a particular field of magic or energy manipulation, abnormal physical heights of strength and speed and intelligence.
Baiju class
Personality: Stuck-up, ever confident in abilities.
Power: Free control over a particular field they are versed in, Master level skill in formal combat techniques.
Chacha class
Personality: Murderous, with a strong desire to end one's life.
Power: Free control over a particular field they are versed in, Master level skill in formal combat techniques.
Rakia-Class-Entities
Personality: Content
Power: High-tier, ability to manipulate energies as easily as one could breathe with superhuman levels of strength, speed, stamina and intelligence.
Absinthe-Class-Entities
Personality: Desire for global and in some cases, universal destruction
Power: High-tier, ability to manipulate energies as easily as one could breathe with superhuman levels of strength, speed, stamina and intelligence.
Cocoroco-Class-Entities
Personality: Mysterious, an enigma to comprehend, good one day and bad the other.
Powers: Godly, abilities bordering on world creation to Wiping entire solar systems clean with little or no effort, immeasurable strength, instant teleportation, and potential omniscience.
Purified Spirits Class
Personality: Theoretical, these things may or may not even exist.
Powers: The ability to overpower every other being in the world, for the purpose of a universal restart, potential candidates include: one or two of the Cocoroco-Class-Entities, The Legendary Bugblatter Beast, and [REDACTED].
And now you know what to call that thing that you are going to kill, so when you are turning it's hide into the taxidermist you can say 'hey, pay me extra, this thing was absinthe-class.' Providing you have proof. Now get out there and good hunting!
(A character of mine uses this code so I figured I would expand it and make it a forum post so that you guys could enjoy and use it in creative ways too. Any advice on what to update the code with would be lovely like new levels or such.)
Code's By Strength
Boza class-
Personality: Docile
Power: Nonexistant
Kvass class
Personality: Indignant, jester-like
Power: Nonexistant or illusionary
Makgeolli class
Personality: Reserved
Power: Minor control over energy, above average skill in martial arts.
Kilju class
Personality: Aggressive
Power: Minor control over energy, above average skill in martial arts.
Soju class
Personality: Extremely reserved and antisocial
Power: Tutored skill in a particular field of magic or energy manipulation, abnormal physical heights of strength and speed and intelligence.
Sotol class
Personality: Extremely aggressive with a desire to kill
Power: Tutored skill in a particular field of magic or energy manipulation, abnormal physical heights of strength and speed and intelligence.
Baiju class
Personality: Stuck-up, ever confident in abilities.
Power: Free control over a particular field they are versed in, Master level skill in formal combat techniques.
Chacha class
Personality: Murderous, with a strong desire to end one's life.
Power: Free control over a particular field they are versed in, Master level skill in formal combat techniques.
Rakia-Class-Entities
Personality: Content
Power: High-tier, ability to manipulate energies as easily as one could breathe with superhuman levels of strength, speed, stamina and intelligence.
Absinthe-Class-Entities
Personality: Desire for global and in some cases, universal destruction
Power: High-tier, ability to manipulate energies as easily as one could breathe with superhuman levels of strength, speed, stamina and intelligence.
Cocoroco-Class-Entities
Personality: Mysterious, an enigma to comprehend, good one day and bad the other.
Powers: Godly, abilities bordering on world creation to Wiping entire solar systems clean with little or no effort, immeasurable strength, instant teleportation, and potential omniscience.
Purified Spirits Class
Personality: Theoretical, these things may or may not even exist.
Powers: The ability to overpower every other being in the world, for the purpose of a universal restart, potential candidates include: one or two of the Cocoroco-Class-Entities, The Legendary Bugblatter Beast, and [REDACTED].
And now you know what to call that thing that you are going to kill, so when you are turning it's hide into the taxidermist you can say 'hey, pay me extra, this thing was absinthe-class.' Providing you have proof. Now get out there and good hunting!
(A character of mine uses this code so I figured I would expand it and make it a forum post so that you guys could enjoy and use it in creative ways too. Any advice on what to update the code with would be lovely like new levels or such.)